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Short Film Set: Street - Aug '05



This is a set I did for the short film I am working on. This was done with polygonal modeling and texturing in Maya. The empty windows in the image above will eventually have different scenes in them. The light that illuminates this set comes entirely from the windows, and the lights have slightly different tints that will reflect what kind of scene is inside each window. This set will also go through a number of post-processing filters to make it look as if it were sketched, which can already be seen in some of the textures I used. I'll post some images of the filtered street soon.

More can be found on the film under the Current Work section.